The blizzard sealed the valley.
The lord's feast began the same hour.
What waits beneath the castle has waited generations.
The village of Soblonec has been buried for three days under a storm that should not be possible. Hunters return with stories of corpses stripped of color, drained empty in the drifts, and swarms of flies churning through air that should be too cold to hold them. Yet the village still hopes. The lord's annual feast at Castle Valsk has begun, a tradition for over a century, and the invitation list reaches across all of Karavelka: merchants, nobles, hunters, clergy, and the PCs.
When the PCs reach the castle, the storm seals the gates behind them with ice and packed snow. Guests start vanishing between courses. Others fall ill, then begin to crave blood. Servants whisper. Paranoia spreads through the halls of Castle Valsk faster than the truth can travel.
The lord still sits at the head of the table. Whatever wears his face has not been the lord for a very long time.
Wailing and the Pale Shadow is a horror and investigation adventure built on mounting paranoia, a Nosferatu waking beneath the crypts, and a feast that becomes a siege. The storm will pass. What walks out of Castle Valsk when it does is up to the PCs.
Will your players survive the lord’s feast, or end up on the menu?
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